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Mark Cerny, president of Cerny Games Inc. and lead architect for Sony Corp.'s Playstation 4, holds the new controller as he speaks at the unveiling of the Sony PlayStation 4 in New York, US, on Wednesday. Image Credit: AP

Sony has unveiled the future of videogames with the launch of the PlayStation 4, the first of a new generation of consoles.

At an event held in the Hammerstein Ballroom in New York’s Manhattan Centre, Sony revealed that the PlayStation 4 will go on sale this Christmas; it refused to set a price, or even show the console itself but it is unlikely to cost much less than 300.

With under-the bonnet power considerably in excess of that of the PlayStation 3 and Xbox 360, it will usher in a new breed of games with startlingly lifelike graphics, set in virtual worlds that operate in a much more believable manner than the current crop.

 

But it won’t have that ground to itself: Microsoft is currently applying the finishing touches to a successor for its Xbox 360 which, it is believed, it will unveil at the E3 Show in Los Angeles in June.

That, too, is likely to go on sale this Christmas, marking the first time in the history of the games industry that two ground-breakingly powerful consoles will have come onto the market simultaneously. 2013’s Christmas season will be the backdrop for a titanic battle for the supremacy of our living rooms between Sony and Microsoft.

Beyond the PlayStation 4’s sheer grunt, several aspects of its design caught the eye. Sony has redesigned the controller, which remained more or less unchanged through the PlayStation 2/3 era, giving it a curvier shape, a touchpad and a blue reflector strip that interacts with a PlayStation Eye camera (included in the price) to form a motion-sensing system.

It will hook up with smartphones Sony makes a range of Android phones enabling phone users to chat with PS4 gamers and to control their PS4s remotely.

It will also reflect the changing nature of the console business, which now has to contend with gaming on mobile phones and tablets. In 2012, Sony bought a company called Gaikai, which developed a technology allowing games to be hosted in the cloud and streamed via the internet, and that has been incorporated into the PlayStation 4.

It will have more than one use: as well as providing a means by which PlayStation, PS2 and PS3 games will be playable, according to Gaikai founder Dave Perry: “Your friends will be able to look over your shoulder and interact with you virtually” while you play, you can record your gameplay by pressing a new “share” button on the controller.

Perry added that the PlayStation 4 will be able to stream games wirelessly to the PlayStation Vita handheld console, and Gaikai’s technology will allow games to start instantly.

With the PlayStation 4’s incorporation of cloud gaming and power, Sony appears to have launched a convincing first salvo in the impending console showdown with Microsoft.

Pricing, a launch date and the console’s physical design, along with a firm line-up of launch games will surely emerge at the E3 Show in June, along with Microsoft’s rival console. This Christmas could be the most exciting one ever, as far as gamers are concerned.